Dark Age

Stop.

Hammertime!

Faction
The Hidden Accord

Powers
Chronokinetic Combat; Every physical attack done the opponent will slow them down a fraction while simultaneously speeding up Dark Age. By focusing this power, typically into his hammer, the effect is boosted to actually stopping the opponent's personal clock for a brief period of time. At the end of the Pause, as Dark Age calls it, every attack done during the Pause will hit the opponent simultaneously.

Sacred Darkness; With every kindness done to another person Dark Age gains the ability to Heal, Purify, Banish, and Summon Living Shadows to aid him in battle by grappling the opponent in place or healing allies. The more Good Karma he gains the more powerful each of these abilities gets though actually using the abilities and doing acts of cruelty drain his Sacred Darkness powers. An unfortunate side effect of this power is sensitivity (and weakness to) Light. Hence the Goggles. And the healthy slathering of Sunblock (not shown).

Biography
Pre-Plague; Dark Age lived as Thomas Umber, High School wrestler, football player, and bully.

Post-Plague; At first Thomas used his chrono-displacement powers to continue his bullying ways, taking out his frustrations over losing everyone he knew to the plague on anyone he met who rubbed him wrong. As time went on he found his rage subsiding and after encountering and saving an elderly woman from attacking monsters found himself filled with a new power, the old woman battered and broken in his arms. Focusing on the power he was shocked to see their shadows envelope the woman, her bruises and bites evaporating as the darkness seemed to literally eat the wounds away until she was fully healed (and temporarily cured of her arthritis).

Afterwards he changed, helping anyone that he could so his newfound powers could grow stronger. In response to this he recieved both his Goggles and Hammer as gifts from those who he helped. Eventually he was approached by The Hidden Accord and Dark Age quickly accepted.

Personality
Normally Dark Age is friendly and helpful, quick to do whatever he can to make people happy. Sometimes he even goes out of his way to make things for people in order to be extra nice.

His old persona as a bully tends to shine through as "Good Natured Ribbing," "Pranks," and Terrible Puns, each of which he has tested and proved to be Neutral Acts that do not affect his Karma.