Carpenter

Biography
The oldest child from a more-than-dysfunctinonal redneck family, Carpenter [real name: Roxxy-Lynn Walker] had an interesting upbringing. Her Mother  ran off sometime after her 6th kid, and her Father was a strung-out alcoholic drug addict whom managed to add 2 more half-siblings to Carp's brood before dying in a meth lab explosion. Though it had pretty much been her job before, Carpenter was now officially the head of the household. She dropped out from college and went back to doing what she was best at- working with her hands. Taking every freelance roofing, construction, and landscaping job she coud find, as well as letting her immeadiate younger brother deal and grow weed out of his closet, the Walkers managed to stay afloat.

Then the virus hit, and the whole world was turned upside down. Society had collapsed and her entire family had been wiped out by infection, one-by-one. Survivor's guilt set in as Carp realize she was one of the few who had managed to make it out alive, albeit with new abilities. When the guilt faded, there was only the need to survive. If you can find Roxxy, chances are she'll be holed up  in one of her post-apocalyptic creations, often invisible to the naked eye.

Powers & Personality
As if it was meant to be, Carpenter received the powers to do things that most who build can only dream of. With her Field Manipulation, she can charge non-organic objects with electricity, turn both living and non-living things invisible on a small scale temporarily*, and affect the gravitational field of a small to medium sized non-living object. Her other power, Physical Restoration, is more impressive. With concentration of her thoughts and certain moves of her hands, she can restore physical structures to optimal condition, returning any non-living object to it's peak mode and efficiency.

Being a creative type naturally, Carpenter decided to join neither faction, instead  travelling from area to area,  dotting the post-apocalyptic landscape with her restored creations, never minding if they're taken over after she's  gone. She's a free spirit, but her sense of right and wrong leads her to help others whenever they ask for it. The trouble is not requesting her help, but finding her before she's abandoned her current hideout/creation for new pastures.

It seems she's more apt to help loners rather than any faction, but this may change  over time.

*the invisibility wears off when she's out of range or has been knocked out/killed